我當UBI話話係FICTION,但佢引用果個弥助本書既作者LOCKLEY話係真實故事,本書出先,未爆鑊之前有一定認可性
今日UBI出黎話FICTION不足以解話
斬首處決
https://videogames.si.com/features/assassins-creed-shadows-interview
It was surprisingly gory, like the decapitations, you could get coated in blood. How vital is that to the assassin’s fantasy?
I think it’s not an assassin thing, it’s a Japan thing in our case. So looking at death was a day-to-day occurrence in that period, and the way most people died in Japan during that time is clean decapitations.
So we didn’t want to shy away from it, although you can turn off the violence if you want. There’s options for it. You can turn off the blood, you can turn off the dismemberment and stuff. So it’s more trying to be faithful to the war aspect of Japan at that period. Death was a common thing and decapitation was not a strange sight in Japan.
這遊戲的血腥程度令人驚訝,比如斬首的場景,玩家可能會沾滿血液。這對於刺客的幻想有多重要呢?
我認為這不是刺客的問題,而是我們在講述日本的故事。在那個時代,死亡是日常生活的一部分,而在當時的日本,大多數人死亡的方式是乾淨利落的斬首。
所以我們並不想迴避這一點,儘管如果你想,可以選擇關閉暴力元素。有選項可以關閉血腥效果、肢解等場景。這更像是試圖忠實於那個時期日本戰爭的真實面貌。死亡是一種常見現象,斬首在當時的日本並不罕見。