Cities:Skylines 自由度最大建城遊戲(6) Parklife 1.10.1

1001 回覆
11 Like 2 Dislike
2018-09-12 19:22:53
我自己就得兩個DLC

Mass Transit就比你用多啲交通工具
纜車就雞肋黎 唔係特別幫到手
單軌幾好玩 視覺上好正
但係一定要預先計劃好 因為有啲連埋下面條路嘅站係唔可以直接係原本嘅路面上起
飛船未用過所以唔知
渡輪就真心有用 之前就整左個島係完全無路出去 淨係得渡輪

Snowfall就要搞埋暖氣、剷雪嘅嘢
而且可以揀啲落雪嘅map玩 其實幾正
不過我自己玩落雪map時嘅FPS有明顯下跌 可以留意返 (應該係因為我部電腦廢
其實自己買Snowfall係為左電車
不過電車實際上都唔係特別有用
eye candy居多
2018-09-12 19:26:37
我果部係1700 + 1060 都lag
2018-09-12 19:29:14
我用Notebook
8GB RAM + 2GB GPU
如果唔係budget唔夠都唔會買呢部
2018-09-12 19:37:46
無tmpe ,六線既作用接近零, 去到咁上下就要考慮咩路係幹線, 幹線既話就要盡可能減少十字路口令車流加快。 同時考慮加入公共交通工具,特別係電車。
2018-09-12 20:40:59
隻game 唔係好食顯視卡,食ram 多,而且好似對cpu 沒咩優化......所以ram 先重要
2018-09-12 20:43:14
好想玩,但得mac機
2018-09-12 20:47:04
16gb可能唔夠?
2018-09-12 22:08:32
多少少assets 都不夠。。。。 正常玩無問題。
仲有ssd 都好重要。
2018-09-12 22:09:05
呢d火車站頭我會用地鐵派貨
派到落城區先用巴士散,4lane加條紅卜卜既bus lane

初初班仆街係火車站落車,無視係正隔離既地鐵站
又越過高山又越過谷,行幾條街去社區巴士線搭巴士
嬲到我將條接駁路轉highway,斷左佢地條行人路先肯死死地氣落地鐵
2018-09-12 22:13:59
HDD用家,482個Workshop Assets
平均load入game時間:8-10分鐘
已習慣load game期間去做其他野 例如冲涼 洗碗
2018-09-12 22:18:01
堅決拒絕建設地鐵 因爲無得玩高架同用火車asset
其實係可以用MOM 但係我不如直接down火車地下站算
2018-09-12 22:39:32
冇 overhead line 得 third rail 接受唔到
2018-09-12 22:40:23
10 分鐘真係好痛苦, 如果有mod 出問題真係唔知點處理咁耐, 我分半鐘都覺得耐。。,
2018-09-12 22:41:54
我都係咁無用mom, 聽說下一版就會出有overhead 既。
2018-09-12 22:58:01
痛苦係真係好痛苦,但係load到入去玩又好enjoy
結果每次開game都會玩好耐
其實已經減過assets嘅數量,以前係要12-15分鐘先load到
2018-09-12 23:17:07
咁用條高速巴士專線派入市中心
市中心開個大站先分流?

定火車站已經係市中心?
2018-09-12 23:30:31
其實我幅圖個度係住宅區下面嘅火車站
而住宅區同市中心嘅唯一公共交通工具就係火車
而因為個住宅區係山上 所以火車上唔到去
所以先用巴士由火車站載人上去
2018-09-12 23:38:50
山上? 而家有隻爬山火車 好鬼過引。。。
2018-09-13 09:25:52
我覺得整啲九曲十三灣然後睇啲巴士劈灣更正
同埋我唔想再增加assets嘅數量
2018-09-13 09:52:29
我可能會試纜車
2018-09-13 10:05:10
纜車無得直接較班次(可以較budget)
而且每架載得80人,保養又貴,
所以都係巴士大法好
而且可能會好似某坪三碌鈴咁跌落黎
2018-09-13 23:25:01
愛爾蘭喺呢方面都一樣幾先進下
https://www.housing.gov.ie/sites/default/files/migrated-files/en/Publications/DevelopmentandHousing/Planning/FileDownLoad,32669,en.pdf#page=62
There are a number of advantages to
more permeable networks in regard to the
management of traffi c and vehicle speeds
such as:

• Drivers are more likely to maintain lower
speeds over shorter distances than over
longer ones. As drivers are able to access
individual properties more directly from
Access/Link streets (where speeds are
more moderate) they are more likely to
comply with lower speed limits on Local
streets (see Figure 3.21).

• Permeable layouts provide more frequent
junctions which have a traffi c-calming
effect as drivers slow and show greater
levels of caution.7

• Increasing access to neighbourhood cells
can result in the more equitable distribution
of traffi c and the impacts of congestion
as it is no longer concentrated on a few
select junctions or local access streets (see
Section 3.4.2 Traffi c Congestion) and noise
and air pollution (see Section 3.4.5 Noise
and Air Pollution).

• The value of place can also be improved
as slower moving traffi c has less impact on
the surrounding environment (see Section
3.4.5 Noise and Air Pollution).

• Frequent entrances to a neighbourhood
cell can reduce the size of individual
junctions and streets. This will reduce
the potential for severance between
communities and increase pedestrian/
cyclist mobility as streets/junctions are
more compact and easier to navigate.
Designers may be concerned that more
permeable street layouts will result in a
higher rate of collisions. However, research
has shown that there is no signifi cant
difference in the collision risk attributable
to more permeable street layouts in urban
areas and that more frequent and less busy
junctions need not lead to higher numbers of
accidents.
[...]
Filtered Permeability Networks, which restrict
universal permeability, may be applied
where designers are seeking to prioritise the
movement of more sustainable modes (i.e.
pedestrians, cyclists and public transport) over
private vehicles. For example bus gates and
other measures, may also be used to prioritise
bus movements, particularly in Centres (see
Section 3.4.3 Bus Services). The limited use of
vehicular cul-de-sacs may be considered in
Neighbourhoods and Suburbs where there is a
particular concern regarding through traffic.


The use of vehicular cul-de-sacs to enforce
Filtered Permeability networks should be
approached with caution. Their overuse can
result in many of the negatives associated
with Dendritic networks being replicated.

Additional design measures should be applied
to ensure that pedestrian and cycle links are
not perceived as ‘anti social spaces’. Links
should maintain clear sight lines and be
overlooked by development (see Figure 3.23).

Within existing networks, pressure is often
applied from local communities to create
vehicular cul-de-sacs. Designers should
approach such requests with caution, as street
closures will often simply shift the problem
elsewhere.
2018-09-14 08:36:56
2018-09-14 08:40:30
笑左
實LAG到仆街
2018-09-14 20:47:24
Re: [問卦] 中華民國的停止線是參考用的?
https://pttweb.tw/gossiping/m-1536057987-a-18a.html
講到英國、香港、美國,畫 road marking 嘅可以參考下自己想點創作
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