twisted memories
Development update
It has been a pretty wild week so there isn't all too much to talk about in terms of development.
I only really managed to get about one and a half scene done, mostly because I didn't have the time but also because I ended up rewriting one variation. Initially I wanted it to be a mutual masturbation scene but that was kind of forced and didn't really fit with future events of that path. The variation I did manage to finish rendering does have quite a lot of animations though, so I don't think the progress is too bad.
Anyway, as I said, not very much to talk about. There are now 2 big scenes left to do with 2 variations each as well as the variations I rewrote. I also got internet access again which is pretty nice.
赤色之瞳2024-06-10 19:10:53
玩完,更新完個故順序改左唔少野,不過起碼依家一開始可以破妹處先,個妹細個版靚大個版好多
赤色之瞳2024-06-11 00:56:49
artemis
Happy New Week!
This devlog will be on the less exciting part as I just continued working on scenes last week. Some of the parts for the NAS upgrade trickled in and the rest will be here tomorrow. All files were copied over, so getting it online should be a breeze (knock wood).
Also, while trying to resolve an issue related to Steam, I noticed that the links for the QR codes hidden throughout Book 1 are now broken. I've setup an account with PixelDrain and will be giving it that a run. QR renders will have their links updated to PixleDrain. Come release time, I'll also have the update hosted there. To my knowledge, seems to be the best option. Some people like MEGA, others don't due to the 5gb cap. That's been a long standing complaint and I still offer it for those who like MEGA. Google is nice but hits the cap very quickly on release day. WeTransfer has been going very well and haven't had any complaints. But for anyone having trouble with either the aforementioned file hosts, PixelDrain will now be an option. I believe I have about 8TB transfer limit, so should be more than enough to host things on.
Again, there's still a lot I'm working on right now with development. But for those on Steam, I'll be doing my best to resolve the achievements issue and update the QR code for both Steam and Patreon builds. QR codes not a big issue compared to everything else. So, it's lower on the totem pole, but is on my docket to look into.