race of life
Development Update - 20.05.2024
Hello everyone!
There's no preview today, but I'll make it up for you next time with content from the next update! 😊
After a short break, we're back to work! This week, I'll start with the first scenes. As always, I'll begin by mapping out the images and checking how much work we actually have ahead of us. We will definitely need a few new environments and a few new characters, but I know that I already have assets prepared for most things and have a plan for everything. The next update will be a bit larger than 3.1, and there will certainly be more lewd scenes to play through 😄 But anyway, I'll get to work!
Once again, thank you all for your support and for pointing out errors (thanks to you, we found four more bugs that we didn't catch during testing!) 😄
Also if you haven't added our game to your wishlist on Steam yet, I encourage you to do so. You are not obligated to purchase it, but the more wishlists we have, the more Steam promotes our game! Here's the link:
https://store.steampowered.com/app/2454570/Race_of_Life__Act_1/
Additionally, for all Mechanics Patrons and higher tiers, we've posted a poll for a wallpaper today! So if you haven't cast your vote yet, please do so - VOTE HERE!
Few words from Joshua 😊
So by now most of you will have played the new update. I hope you've liked it so far, and as always feel free to fill out the feedback form at the end of 3.1. We do read them all, and take on board any gripes or concerns from the player base.
But, no rest for the righteous, so the push to releasing 3.2 is already underway! The script is almost finished (I know, I've said that before, but there were a few details that we pivoted on with the release of 3.1 that changed 3.2, plus I just wasn't happy with the flow of some of the scenes, so I've re-written them. The first few scenes are unchanged though, so they can be rendered without slowing development).
I really want 3.2 to hit the right note, as it marks the end of Act I, which means I've gone through most of the heavy exposition and background in the story, and can now focus on picking up the pace a little. I know some criticism has been about the heavy text before progression to the next plot point, but a lot of that text is needed to build the world that the characters are playing in—but don't worry, like I said, that's done now and I'm sure you as a collective have a handle on the sort of setting Jake & Co are living in.
So for right now, I'm cleaning up 3.2 as Jachu gets ready to bring it to life.
I do want to shout out to all the people who have supported us, both in the past and newcomers who have jumped aboard since the last update. We really appreciate it.
Stay tuned!