Hello, everyone!
This week we've been going through the update and working on scene transitions, SFX, coding and eliminating issues. We also made some little changes to the dialogue where necessary, and fixed poke-through in several renders.
We had a couple of bugs in one route where the dialogue would show when it wasn't supposed to. Easy fix, but there is still one more bug remaining that Rob didn't get to work the way we want it to yet.
Animation tests went well. Some work remains on the animations still, but it's mostly post-production editing and adding sound effects.
We're also closing in on a release date that we can set without worrying about nonsense happening to disrupt it. There will also be a short beta test phase before the release, after our polishing and editing is done.
Thanks for reading and have a nice weekend!
Cheers,
Robison & Npx