race of life
Development Update - 17.11.2024
I’m sharing more stats with you: as of now, I’ve completed over 3,700 renders, most of which are already rendered and a few hundred still need to be made. Regarding animations, I’ve created 182 so far. However, I’m concerned about rendering time here. At the moment, there are 39 animations that I haven’t managed to render yet. According to estimations, rendering just the current queue will take a little over a week of continuous rendering. And since I’m still creating more, the queue keeps growing! 😊
Currently, I’m finishing a big lewd scene. I’m giving myself another 2-3 days to complete it. After that, I’ll move on to a much shorter lewd scene, so thankfully, there won’t be as many animations left for it. Finally, I’ll work on a small erotic scene and two normal, relatively short scenes—and then I’m done!
In the next development update, I plan to share the release dates for Patreon and Steam. As is often the case in game development, we plan for one thing, but reality often surprises us. Honestly, the number of scenes in this update turned out to be overwhelming, and I believe splitting it into parts was the right call. Otherwise, it would have been the biggest update so far, and you would’ve waited way too long for it.
Of course, many factors affect how long game development takes, and unfortunately, some things can’t be sped up. But I already have the next episode planned, and it will be significantly simpler to create. I can't promise, but I hope I’ll be able to deliver it to you faster than the previous ones.
I can’t wait to finally announce the release date and see you play the product that has taken so much of our time and dedication. I never imagined this project would grow to this scale, and I’m proud to share this journey with you and everything we’ve managed to create together.
Stay tuned!