https://forum.paradoxplaza.com/forum/threads/patch-notes-for-1-0-18f1-hotfix-steam-microsoft-store.1617005/
Performance
Added LODs for characters and selected assets
Optimized geometry layout for all assets
Decreased Virtual Texturing pressure with assets that don't use emissive maps
Disabled VSync for default settings
Disabled volumetric lighting calculations where it was mostly invisible
Gameplay
Improved lane-changing behavior for vehicles
Fixed: Traffic accidents that last forever (and improved resolution of the accidents)
Improved cargo air transport by:
Increasing airplane cargo capacity from 50t to 100t
Increasing airport cargo terminal capacity from 100t to 720t
Adding all resource types to Airplane Outside Connections
Not allowing cargo terminals to store garbage resource
Storage fixes:
Improved storage buildings to consider both current storage and future storage (to include cargo already on its way)
Fixed: Cargo terminals import garbage
Fixed: Companies can buy the input resource from commercial companies
Fixed: Export can happen when output resource amount is below 0
Fixed: Resource amount might become negative when transport vehicle loading a large amount of resource (negative amounts reset to 0 in existing saves)
Fixed: Airport can import goods from Road Outside Connection when there is no air cargo route
Economy fixes & improvements:
Replaced money buffering system with a new system that directly deducts the money (city’s income should be more predictable now)