你想要煮西菜就唔好用鑊剷
你而家係整Game丫嘛, 咁就唔好諗nurbs有得點偷雞
正正經經box modeling做到尾
喱邊box modeling, 嗰邊nurbs一陣做到最後你貼texture嗰陣, 轉mesh
啲nurbs build出嚟嘅位轉完啲edge, vertices 打撚晒交係執撚死
其實我唔知你而家sub-d咗佢係為咗自己high定點
因為你如果check下啲現時流通於市面嘅game, 入面啲asset都唔係咁高poly
poly數多少少load入game lag撚死, 可以search下war thunder嗰啲game extract data睇下我有冇呃你
in game畫面咁靚係靠normal layer夾埋UV rendering出嚟靚
個3D Structure本身嚟講求其as fuck
唔係想撥你冷水, 但以我僅有嘅失敗經驗同知識唔希望你中埋啲咁嘅伏
加油啦
利申: 現役3D CAD佬, Parasolid信徒, blender hater