咁頭尾都係收窄自然第一個反應係就咁scale>g+y拉後
不過如果可以以最尾粒vertex為基準(pivot)scale就可以方便啲
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咁我哋就double click做pivot嗰粒vertex(姐係白色個粒)
之後再將揀active element 再好似平時咁scale+y搞掂
但係我哋見到個形狀唔對幅blueprint 咁係因為subdivision (Catmull–Clark)個algotithrim係「將角磨平」咁所以喺唔增加更多嘅vertex之下 點扭都係冇辦法扭到啱張blueprint
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咁我哋就ctrl+b摩西分紅海!!!!
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(尾翼後部同埋上下都係同樣方法 不過係召喚多摩西幾次
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)
又搞掂一part!!!!
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