+HD 2miss > no HD FC
where fair ar on9
high AR HD where hard ar
even easlier
96hdhr可以多個97hr 成20pp
點夠佢玩
No one would think that HD is underrated
No one would think that HD is underrated
well i mean i got 40% with HDHR and 60% with HR on freedom dive [arles] lul hd is not that easy when the map isn't jumps-only but its surely retarded to say hd is hard when it's mainly jumps
No one would think that HD is underrated
well i mean i got 40% with HDHR and 60% with HR on freedom dive [arles] lul hd is not that easy when the map isn't jumps-only but its surely retarded to say hd is hard when it's mainly jumps
maybe I should say in this way
HD is overrated at the current pp system
HD = piece of shist pp mod ice you fuckigb piss of shit
HD真係太overrated
HD真係好好玩
每中一粒都有成功感
kys
Why is x mod over-/underweighted? This is wrong!
Almost every "mod specialist" that keep talking about mods being over or underrated falls into either category:
Those that think their mod is underrated and the others are overrated (because "if I had x I would totally pp farm that stuff while I'm totally pro.")
Those that think their mod is overrated and the others are underrated (because "rofl this is soooooooooooooo easy I'm so good at this game.")
In reality, no system can be completely perfect. Some maps will be easier than others, while still give the same amount of pp, and that's just how it is. Difficulty is also subjective, and it depends heavily on what you as a player specialize in. A HR player might find a particular map overweighted with HR, while a nomod player might find that pp weighed perfectly fine.
HD = piece of shist pp mod ice you fuckigb piss of shit
HD真係太overrated
HD真係好好玩
每中一粒都有成功感
kys
Why is x mod over-/underweighted? This is wrong!
Almost every "mod specialist" that keep talking about mods being over or underrated falls into either category:
Those that think their mod is underrated and the others are overrated (because "if I had x I would totally pp farm that stuff while I'm totally pro.")
Those that think their mod is overrated and the others are underrated (because "rofl this is soooooooooooooo easy I'm so good at this game.")
In reality, no system can be completely perfect. Some maps will be easier than others, while still give the same amount of pp, and that's just how it is. Difficulty is also subjective, and it depends heavily on what you as a player specialize in. A HR player might find a particular map overweighted with HR, while a nomod player might find that pp weighed perfectly fine.
You are just copying a politically correct bullshit without thinking.
No system is perfect, doesn’t mean that an imperfect system is fine. As more stuffs being involved in the system, the inaccuracy increase. The current ppv2 system is literally using 1 algorithm to rate all types of map. The system is extremely imperfect based on variety of scores being incorrectly rated.
Difficulty isn’t completely subjective, difficulty tends to be more objective within an experienced player base. This might sounds wrong, but let’s be real if you aren’t experienced you don’t even know the fuck is happening. In regards to the wiki page stupidly putting opinions in the 2 categories, a common example is that low AR HD being samely weighted as high AR HD in high difficulty maps,in densely maps, because reading is not being weighted and the scaling isn’t correct. Under different circumstances, a mod difficulty is different, as the wiki says the system is imperfect so shit can be incorrectly-rated. Of course people can say something with 5 or 6 digits knowledge, “some mod is harder for some people”, if you are weighting stuff with a simple y=mx+c curve, something is wrong in their heads.
There are many good plays far from being correctly rated, is not only about mods, the whole system is messed up and you are posting a wiki copy wrote 2/3 years ago, an era that no one is abusing DT and top plays are mostly HDHR. The image in the weightage system part is the inactive player thelewa’s top plays by first glance, and it is actually his after checking. Back in the days people think that 400pp plays are impressive, and now people realise there are impressive plays throughout the 300 to 800pp area, how the fuck does this make sense, why aren’t the all the top plays in the 95th percentile, why are stuff so widely spread.
I am not flaming tom94 for creating ppv2, it’s just there is nothing wrong talk about how inaccurate a system is, there are many feedback to the algorithm, but tom is too busy studying. This game is just clicking circle to the beat, but rating stuff isn’t simple and there is no point to defend its flaw.
HD = piece of shist pp mod ice you fuckigb piss of shit
HD真係太overrated
HD真係好好玩
每中一粒都有成功感
kys
Why is x mod over-/underweighted? This is wrong!
Almost every "mod specialist" that keep talking about mods being over or underrated falls into either category:
Those that think their mod is underrated and the others are overrated (because "if I had x I would totally pp farm that stuff while I'm totally pro.")
Those that think their mod is overrated and the others are underrated (because "rofl this is soooooooooooooo easy I'm so good at this game.")
In reality, no system can be completely perfect. Some maps will be easier than others, while still give the same amount of pp, and that's just how it is. Difficulty is also subjective, and it depends heavily on what you as a player specialize in. A HR player might find a particular map overweighted with HR, while a nomod player might find that pp weighed perfectly fine.
You are just copying a politically correct bullshit without thinking.
No system is perfect, doesn’t mean that an imperfect system is fine. As more stuffs being involved in the system, the inaccuracy increase. The current ppv2 system is literally using 1 algorithm to rate all types of map. The system is extremely imperfect based on variety of scores being incorrectly rated.
Difficulty isn’t completely subjective, difficulty tends to be more objective within an experienced player base. This might sounds wrong, but let’s be real if you aren’t experienced you don’t even know the fuck is happening. In regards to the wiki page stupidly putting opinions in the 2 categories, a common example is that low AR HD being samely weighted as high AR HD in high difficulty maps,in densely maps, because reading is not being weighted and the scaling isn’t correct. Under different circumstances, a mod difficulty is different, as the wiki says the system is imperfect so shit can be incorrectly-rated. Of course people can say something with 5 or 6 digits knowledge, “some mod is harder for some people”, if you are weighting stuff with a simple y=mx+c curve, something is wrong in their heads.
There are many good plays far from being correctly rated, is not only about mods, the whole system is messed up and you are posting a wiki copy wrote 2/3 years ago, an era that no one is abusing DT and top plays are mostly HDHR. The image in the weightage system part is the inactive player thelewa’s top plays by first glance, and it is actually his after checking. Back in the days people think that 400pp plays are impressive, and now people realise there are impressive plays throughout the 300 to 800pp area, how the fuck does this make sense, why aren’t the all the top plays in the 95th percentile, why are stuff so widely spread.
I am not flaming tom94 for creating ppv2, it’s just there is nothing wrong talk about how inaccurate a system is, there are many feedback to the algorithm, but tom is too busy studying. This game is just clicking circle to the beat, but rating stuff isn’t simple and there is no point to defend its flaw.
spacing
乜今日dse考英文咩?
點解冇人拗FL係underweighted?
點解冇人拗FL係underweighted?
FL=自己熄MON打機
點解冇人拗FL係underweighted?
FL=自己熄MON打機
聽講有人打fl係用第二個mon 玩
sadist coni
HD = piece of shist pp mod ice you fuckigb piss of shit
HD真係太overrated
HD真係好好玩
每中一粒都有成功感
kys
Why is x mod over-/underweighted? This is wrong!
Almost every "mod specialist" that keep talking about mods being over or underrated falls into either category:
Those that think their mod is underrated and the others are overrated (because "if I had x I would totally pp farm that stuff while I'm totally pro.")
Those that think their mod is overrated and the others are underrated (because "rofl this is soooooooooooooo easy I'm so good at this game.")
In reality, no system can be completely perfect. Some maps will be easier than others, while still give the same amount of pp, and that's just how it is. Difficulty is also subjective, and it depends heavily on what you as a player specialize in. A HR player might find a particular map overweighted with HR, while a nomod player might find that pp weighed perfectly fine.
You are just copying a politically correct bullshit without thinking.
No system is perfect, doesn’t mean that an imperfect system is fine. As more stuffs being involved in the system, the inaccuracy increase. The current ppv2 system is literally using 1 algorithm to rate all types of map. The system is extremely imperfect based on variety of scores being incorrectly rated.
Difficulty isn’t completely subjective, difficulty tends to be more objective within an experienced player base. This might sounds wrong, but let’s be real if you aren’t experienced you don’t even know the fuck is happening. In regards to the wiki page stupidly putting opinions in the 2 categories, a common example is that low AR HD being samely weighted as high AR HD in high difficulty maps,in densely maps, because reading is not being weighted and the scaling isn’t correct. Under different circumstances, a mod difficulty is different, as the wiki says the system is imperfect so shit can be incorrectly-rated. Of course people can say something with 5 or 6 digits knowledge, “some mod is harder for some people”, if you are weighting stuff with a simple y=mx+c curve, something is wrong in their heads.
There are many good plays far from being correctly rated, is not only about mods, the whole system is messed up and you are posting a wiki copy wrote 2/3 years ago, an era that no one is abusing DT and top plays are mostly HDHR. The image in the weightage system part is the inactive player thelewa’s top plays by first glance, and it is actually his after checking. Back in the days people think that 400pp plays are impressive, and now people realise there are impressive plays throughout the 300 to 800pp area, how the fuck does this make sense, why aren’t the all the top plays in the 95th percentile, why are stuff so widely spread.
I am not flaming tom94 for creating ppv2, it’s just there is nothing wrong talk about how inaccurate a system is, there are many feedback to the algorithm, but tom is too busy studying. This game is just clicking circle to the beat, but rating stuff isn’t simple and there is no point to defend its flaw.
spacing
hell yea here is thy righteous online publication of that piece of text
more to come
You are just copying ... without thinking.
… a politically correct bullshit …
No system is perfect, doesn’t mean that an imperfect system is fine.
As more stuffs being involved in the system, the inaccuracy increase… The system is extremely imperfect based on variety of scores being incorrectly rated.
The current ppv2 system is literally using 1 algorithm to rate all types of map.
Difficulty isn’t completely subjective, difficulty tends to be more objective within an experienced player base. This might sounds wrong, but let’s be real if you aren’t experienced you don’t even know the fuck is happening.
In regards to the wiki page stupidly putting opinions in the 2 categories, a common example is that low AR HD being samely weighted as high AR HD in high difficulty maps, in densely maps, because reading is not being weighted and the scaling isn’t correct. Under different circumstances, a mod difficulty is different, as the wiki says the system is imperfect so shit can be incorrectly-rated.
Of course people can say something with 5 or 6 digits knowledge, “some mod is harder for some people”, if you are weighting stuff with a simple y=mx+c curve, something is wrong in their heads.