Cell 14 | Cost: 8 Energy, 96 Sync Orb(s)
Bedazzle 1
Lowers the accuracy of all opposing sync pairs when the Pokémon enters a battle.
1 or more adjacent tiles must be activated
Move level must be 2 or higher
Cell 29 | Cost: 6 Energy, 72 Sync Orb(s)
Dynamic Entry
Makes the user’s next attack a sure hit when the Pokémon enters a battle.
1 or more adjacent tiles must be activated
Cell 35 | Cost: 10 Energy, 120 Sync Orb(s)
Impervious
Stats cannot be lowered.
1 or more adjacent tiles must be activated
Move level must be 3 or higher
火狐
![](https://cdn.lihkg.com/assets/faces/pig/mock.gif)
![](https://cdn.lihkg.com/assets/faces/pig/mock.gif)
![](https://cdn.lihkg.com/assets/faces/pig/mock.gif)
overheat