騎馬與砍殺II - 3

1001 回覆
9 Like 2 Dislike
2020-04-05 01:07:51
你的家族交戰對像並不是_____的敵人
2020-04-05 01:07:52
1/2,騎射玩得好爽
日日跑商買靚嘢
2020-04-05 01:10:34
點解會有npc 50隻兵追住我150兵
2020-04-05 01:14:35
南部帝國 同 紅色個個都唔得
2020-04-05 01:14:52
送頭
2020-04-05 01:20:55
點解我會冇咗裝備數值嘅對比顏色嘅⋯⋯?! 係咪bug黎? 冇得睇數值比較好煩
2020-04-05 01:23:57
有冇人玩多人
2020-04-05 01:32:24
又有更新
2020-04-05 01:33:07
屌今代弓騎兵唔知係咪ai好左有初代早期感覺
就咁衝鋒已經識圍住人射
對騎兵放風箏
生命力又強
反而重騎要手控
唔係會幾隻幾隻沖入人群比人圍
但如果手控集體反覆衝鋒都係屈機
2020-04-05 01:38:52
聲望點樣賺多啲
2020-04-05 01:39:40
做完龍旗任想獨立
係咪就唔入得其他國家一定要自立?
想再升下啲嘢先
2020-04-05 01:51:24
幾時獨都得
冇影響
2020-04-05 01:51:40
Another fix for Aserai's basic troop.
Fixed a bug that prevented the main party from starving if the tutorial is skipped.
Fixed a bug with conversations with Imperial and anti-Imperial mentors after the 2nd phase of the Main Storyline.
Players will now be able to join a kingdom if they are at war with a faction that has been weakened almost to the point of destruction.
Terrain performance fix for low configs.
Fixed an error for the settlement recruit notification.
Fixed formation size showing 0 in multiplayer lobby Armory.
Fixed a rare crash that happens when ordering your troops to raid a settlement.
Simplified Chinese text improvements.
Fixed a crash related to archer weapon behaviour.
Positive and negative relation effects were not applied if players spent their influence on other candidates during voting. This was a bug and it is now fixed. Now, spending 50/100/300 influence increases your relation by 8/20/60 with a candidate.
Snowball effect developments: clans now no longer want to defect to kingdoms which captured their settlements earlier in a campaign. AI defection calculation now cares about relations much more and new ways to lose relations have been added. If a party besieges a settlement, the army leader will lose relation with the settlement owner. Also, after a successful siege, there is a secondary relation loss between both the settlement owner and the aggressor’s faction leader.
NPC lords will now be more selective when targeting distant settlements for hostile actions.
Fixed a crash that happened when logging in to multiplayer.
Fixed a crash that occurred after successfully defending a castle during a siege.
2020-04-05 01:54:35
Snowball effect developments: clans now no longer want to defect to kingdoms which captured their settlements earlier in a campaign. AI defection calculation now cares about relations much more and new ways to lose relations have been added. If a party besieges a settlement, the army leader will lose relation with the settlement owner. Also, after a successful siege, there is a secondary relation loss between both the settlement owner and the aggressor’s faction leader.
有冇翻譯
幾重要
2020-04-05 02:01:26
真係更新得好快
不過都仲係平衡性嗰啲未加新野
2020-04-05 02:01:28
我無玩過第一集
想問下係唔係有天數限制?
我現在on99咁行左200幾日
見到上邊有人講600幾日就得番兩個國家
咁我洗唔洗重玩?
2020-04-05 02:04:44
唔係日數限制 係npc打人嘅速度
2020-04-05 02:08:09
唔會一黎就打到人地滅國
2020-04-05 02:19:19
更新順左好多 定係我錯覺黎
2020-04-05 02:19:46
係幾勁 騎兵自動波分一半去咗左右
弓騎兵自己hit and run
好正路
攻城一定要 好多嘢你自己㩒唔到
2020-04-05 02:20:11
係都正常呢兩日Fix咗好多performance嘢
吹水台自選台熱 門最 新手機台時事台政事台World體育台娛樂台動漫台Apps台遊戲台影視台講故台健康台感情台家庭台潮流台美容台上班台財經台房屋台飲食台旅遊台學術台校園台汽車台音樂台創意台硬件台電器台攝影台玩具台寵物台軟件台活動台電訊台直播台站務台黑 洞