update roadmap:
https://steamcommunity.com/games/751780/announcements/detail/1612762723818193812
Hey Foragers!
Wow! I have been so incredibly overwhelmed with the support! Thank you so much for playing Forager and for providing feedback, thanks to your great ideas and suggestions I managed to rework the update roadmap for future Forager content.
The main points raised are as follows:
Accessibility options are nice but we need to do more/better and secret options should be moved to the ingame config menus
Core gameplay is addictive but it ends too soon (~20 hours and then nothing to do anymore)
The game's pacing feels wrong (Automation and Droids can make things TOO easy, some Gear items are too cheap while others are too expensive, there is idle downtime way too often while you wait for things to craft or spawn, etc)
Combat is not challenging/rewarding
Some quality of life changes are needed (inventory sorting, better save backups, removal of sound stacking for Mining Rods, etc)
Our updates from now on will focus on increasing gameplay length and adding replayability! Check it out: