LF2 Remastered 開發現況

power_off

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power_off 2024-02-28 14:40:08
Recent status on LF2 Remastered (LF2 翻新版現況)

Quick update. I'm still alive and working on the LF2 remastered. You might wonder why there's been silence and no updates on social media.

- Over the past 2 years, my family and I have faced a few unfortunate events, causing a halt in my progress and leaving me unmotivated to work on my project.
- Initially, I planned to use Unity (C#) for the remaster, but after reaching about 70% completion of the standalone version, I decided to switch to JavaScript (for technical and future potential reasons, without going into detail here). This meant restarting the coding process all over again.
- I couldn't hire an artist to remaster all the character action frames, so I'm doing it myself. However, I've come to realize that I'm not as young as I used to be, so progress is slow. Nonetheless, I'm making progress every day.

What's the current status of the remaster project?

- I've completed all the coding for the standalone version in JavaScript. Remaining tasks include work on the network mode (supporting IP connections for 8 computers), remastering all character graphics, and creating new stage and characters.

What's the current project schedule?

- I aim to release the game on Steam by Xmas this year. However, delays are always possible, so it might end up being released around the next Lunar New Year or at a later date.

More updates will be posted on my social media and Patreon page. Apologies for the delay and thank you for your patience. I am still burning the midnight oil, so please stay tuned.

現況更新。 我仍然活著並且在進行 LF2 的翻新版工作。 你可能會想知道為什麼社交媒體上一直沒有更新。

- 在過去的兩年裡,我和我的家人遇到了數個不幸的事件,導致我的進度停滯不前,沒有心情繼續進行我的項目。
- 最初,我計劃使用 Unity (C#) 進行翻新,但在單機版完成大約 70% 後,我決定轉而使用 JavaScript(出於技術和未來潛力等原因,這裡不詳細說明)。這意味著我必須從頭開始編碼。
- 我無法聘請繪師對所有角色動作幀進行翻新,所以我只能自己動手。但是,我意識到我已經不再年輕,所以進度很慢。儘管如此,我每天都在前進。

翻新版的當前狀態是什麼?

- 我已經完成了 JavaScript 單機版本的所有編碼工作。剩下的工作包括連線模式 (支持 8機IP連線),翻新所有角色的圖形,以及創建新的Stage和角色。

當前的項目進度如何?

- 我計劃在今年聖誕節前將遊戲發布到 Steam。但是,延遲總是可能的,所以可能會在下一個農曆新年左右甚至更晚發布。

更多更新將發布在我的社交媒體和 Patreon 頁面上。對於延遲,請原諒並感謝您的耐心等待。我仍在努力熬夜工作中,敬請期待。

https://www.facebook.com/share/p/KxqvTvfD3sVMpBLt/
漢語多功能字庫 2024-02-28 14:45:20
Lm
六環彩大師 2024-02-28 14:46:16
Nodejs 寫game
晒銀時仔 2024-02-28 14:48:08
一條友搞咁癲?
在世界盡頭遇見 2024-02-28 14:49:27
又推遲
2046都未出到
全文皆冰 2024-02-28 14:50:25
有得多人連game未
以前又要set server set剩
勁難搞
真天真 2024-02-28 14:52:59
呢啲咪就係香港精神囉
好過羅冠聰不事生產,又唔返工賺錢,淨係識打機
CapaCitor 2024-02-28 14:55:53
屌你好地地Unity又轉會JS
手掃0 2024-02-28 14:56:26
冰火人抄 轟焦凍


狗也不玩
晒銀時仔 2024-02-28 15:04:52
有咩分別的
irregular 2024-02-28 15:05:34
咁佢點解唔請人
不過都係嘅
當初仲想搞NFT資助
宜家應該收哂皮唔提了
姣婆硬上脂粉客 2024-02-28 15:09:09

LF2早出過個漫畫wo.....
推post_Xander 2024-02-28 15:13:55
弱智仔00後?
Peter_Pan 2024-02-28 15:16:32
係咪唔想比unity收錢
L'A 2024-02-28 15:17:22
javascript寫格鬥game真係得?
俾返個老婆我-P 2024-02-28 15:19:18
00後又出黎柒
絕世閒人 2024-02-28 15:19:49
可能佢係我英作家條精蟲,知道佢三十年前已經有呢個idea
明日飛鳥 2024-02-28 15:20:52
應該係因為之前unity搞弱智收費政策所以轉會,雖然最後比人鬧到收番,但已經冇曬信任。
公屋俠 2024-02-28 15:22:26
仲有冰人抄Frozen
火人抄炎柱
Deep個名抄吳浩康
勁狗
c=====3 2024-02-28 15:23:30
經典真係已經係經典
唔使再翻炒 唔該
Pokemon大師 2024-02-28 15:24:22
以前D無個性戰隊又咪係JAVA
約喺煲底見大家 2024-02-28 15:29:34
想睇吳浩康出鬼哭斬
感電 2024-02-28 16:09:50
好好地轉乜鳩
occe 2024-02-28 16:13:17
同問
power_off 2024-02-28 16:25:14
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