https://www.reddit.com/r/apexuniversity/comments/13rqafr/the_foundational_flaw_of_apex_legends/
tldr: "deploy time" 同 "draw time" 係兩回事黎, Deploy time係拎槍個animation有幾長, 而animation其間有一個Ready to Fire (RtF) 既trigger決定幾時可以開始射, 呢個決定咗draw time
deploy time係有一個合理既trend (e.g. deploy time 手槍 < AR < sniper) 而實際上又拎槍到可以開槍係取決於draw time
而班dev無留意到兩者既差異, 只係standardize咗deploy time但draw time就亂黎, 可能係整animation班友純粹將RtF trigger放咗係同拎槍animation最合理最似樣既時間到
轉槍順序會影響開槍時間: P2020換 R301只需要0.47秒就開到槍, R301換 P2020 要0.74秒
大致上因為收槍holster time同deploy time差唔多, 所以由槍A轉槍B係要經歷 ~ (槍A holster time) + (槍B draw time)
同理, R99轉 Flatline會快過 Flatline轉R99, Wingman轉 Volt會慢過 Volt轉 Wingman
draw time全game最快係 r99
Volt係唯一一把deploy time同draw time一樣, draw time 同 sentinel差唔多, 仲慢過rampage