係d人唔信邪死都要正價買
好似overkills twd咁就正
![](https://cdn.lihkg.com/assets/faces/normal/sosad.gif)
In early development, there was another special infected, the "screamer", which had no attacks but upon spotting a survivor would run to a safe place and then emit a loud scream that attracted a horde of infected. This infected was removed, but its ability to attract the horde was incorporated into the Boomer's vomit.
Another significant element removed was a long introduction between campaigns; because the game is designed for replayability, it was difficult to hold the player's attention for repeated viewings of cut scenes, so they were dropped in favor of a sparse narrative.