kkbox出咗無損音質

811 回覆
540 Like 32 Dislike
2021-05-05 23:59:37
張圖用黎證明Spotify控制緊46.6% Tencent Music?
2021-05-05 23:59:40
咁點睇KKBOX玩無損?
2021-05-05 23:59:50
2021-05-06 00:01:25
Spotify持有一半tencent music 呀
2021-05-06 00:01:49
職員你好 既然唱片公司已經交無損歌 點解仲咁多歌係mp3 由其是moov啲英文歌
2021-05-06 00:03:21
再做熟咗就知 後尾老細都話一次半次錯冇事 唔洗噉擔心 跟呢個老細學咗好多嘢 都好多謝佢
2021-05-06 00:04:03
咩歌呀學弟? 想知
2021-05-06 00:04:05
出無損 係要唱片公司比出先得,背後當然涉及合約同錢
2021-05-06 00:18:05
唔係首首歌有16bit, 24bit,要睇佢開頭錄嗰陣係咩,同埋唱片公司仲keep有冇嗰個母帶,有啲歌太舊係冇㗎,同佢地傾全部都係錢嚟。

我個都係會攞最高個個quality,然後壓縮成幾個細format 24bit flac>16bit flac>320 aac>128 aac
2021-05-06 00:18:10
moov就有
2021-05-06 00:19:50
梗係唔得啦,標榜高清一定係24/96或以上
2021-05-06 00:20:06
ching你個係咩意思
明明我地討論緊Tencent係咪持有一半Spotify, 你就貼張圖出黎話我知Spotify持有接近一半Tencent Music
2021-05-06 00:20:39
moov 到而家都未有 dgx 首國歌
2021-05-06 00:21:58
老老實實,如果想支持香港本地音樂一定揀moov
2021-05-06 00:23:17
因為香港公司,上咗可能會收皮
2021-05-06 00:24:29
你認同你啊 我都有跟csl plan用moov
不過見佢拎d錯既野去反駁我仲要加個就想叫佢解釋清楚
2021-05-06 00:27:35
想問下
用緊spotfiy
但想聽hi-fi res
應否轉過去
2021-05-06 00:29:40
首Warrior明明用緊同一個quality聽,點解MOOV 可以差KKBOX 咁多
2021-05-06 00:32:26
試撳咗首 mirror 嘅 warrior 嚟聽 真心好大分別
多咗好多背景聲之外 同埋冇再拆聲
體驗幾好 但係少貴

利申 用緊 xperia 10 ii 同佢個原廠 3.5 耳機
2021-05-06 00:33:43
唔好睇咁多維基

Hi-Res 的標準是由 SONY 所制定出來的,基本上只要符合 24bit/96kHz 以上,都是屬於 Hi-Res 的標準規範,所以知道了 Hi-Res 的標準以後,就可以來瞭解一下支援高解析音樂的播放格式了。

同埋24/44.1,24/48係冇咁正,浪費咗個bit depth,所以通常係24/96先有意義
2021-05-06 00:35:39
進退同十八都冇
呢兩首都會收皮?
2021-05-06 00:36:26
可以形容下? kkbox有equalizer tune聲
2021-05-06 00:53:11
iPhone係咪唔需要諗upgrade因為出唔到FLAC?
2021-05-06 00:53:45
點啫市民
https://www.jas-audio.or.jp/english/hi-res-logo-en

"Hi-Res Audio" logo applicable products JAS defines is to fulfill the following specification on the recording, reproduction and signal transition process
<Analogue process>
(1) Microphone response performance: 40 kHz or above during recording
(2) Amplification performance: 40 kHz or above
(3) Speaker and headphone performance: 40 kHz or above
<Digital process>
(1) Recording format: Capability of recording using the 96kHz/24bit format or above
(2) I/O (Interface): Input/output interface with the performance of 96kHz/24bit or above
(3) Decoding: File playability of 96kHz/24bit or above (FLAC and WAV both required)
(In case of self-recording equipment, FLAC or WAV file is required as minimum condition)
(4) Digital Signal Processing: DSP processing of 96kHz/24bit or above
(5) D/A conversion: Digital to analog conversion processing of 96 kHz/24 bits or above
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