【西班牙我來了】點解euro truck 咁耐玩 玩極唔厭 #2

1001 回覆
26 Like 9 Dislike
2020-11-30 15:44:59
你google吓promods個地圖就知
大到PK, 加上整得幾靚
2020-11-30 15:45:17
趁仲有特價拿拿聲買晒地圖dlc佢啦
2020-11-30 15:47:27
裝左promods同原有save相容? 定要從頭玩過? 想玩落試下先決定買唔買齊d DLC裝promods
2020-11-30 15:49:11
原save都玩到
驚嘅咪求奇上網搵個多錢save嚟玩promods
2020-11-30 15:49:35
正常係相容
不過用promods之前要copy現有嗰個做spare
2020-11-30 16:05:06
加洲同內華達個地圖比人個感覺好粗製濫造
2020-11-30 16:18:40
用緊Xbox controller 玩real automatic
想問點解入左d波 放brake 架車要踩油先行?
未揸過貨車 想問下係咪正常
2020-11-30 16:27:17
點解唔玩manual
2020-11-30 16:30:27
遲d入thrustmaster 先玩manual
2020-11-30 16:38:44
想問下隻驚有無auto pilot mod架
2020-11-30 17:04:56
Copy咗個profile之後試咗係得
係第一次入個mod個時要update navigational data
之後冇問題

Btw用咩graphic mod會夾倒ProMod?
2020-11-30 17:05:16
特價後日02:00完
2020-11-30 17:05:48
等Tesla出Truck
2020-11-30 17:15:12
https://youtu.be/OxwVnxqipbE

D mods好似幾啱口味
2020-11-30 17:15:52
佢渣晒咁你仲玩咩
2020-11-30 17:17:43
game 問題
例如斜路load save 唔拉手制架車都唔會郁
2020-11-30 18:13:15
新手唔想買咁多pack住,大家有冇咩mod推薦?
2020-11-30 21:30:22
2020-11-30 21:33:53
玩吓TruckersMP囉
2020-12-01 00:39:29
去 Calais - Duisburg路
2020-12-01 00:44:49
2020-12-01 01:29:02
https://blog.scssoft.com/2020/11/the-good-news-and-mixed-news.html

The Good News and the Mixed News


When we were making our plans for 2020, the world was a very different place. Our internal goals were very ambitious; we wanted to get through one of the most extensive technology changes in our engine since the release of Euro Truck Simulator 2, all the while not interrupting production work on map DLCs, new vehicles, and new game features. But then reality intervened. We have spent some three months working from home in the spring, shutting down our office for health concerns. After a couple of months during the summer that seemed to pass too quickly, we have once again switched to working from our homes in early September, and it looks like we may not make it back to our offices until spring 2021.

We have managed to keep our spirits high, we have managed to continue production and even hire new colleagues during these difficult times. But switching the teamwork to a distributed model was not without a price to pay - some of the projects are taking longer than we anticipated. We are doing our best to remotely coordinate and synchronize the effort of over 200 developers contributing to our projects, but you can imagine that managing the creative process in such a way is very demanding.

(screenshot taken at around 9 AM, at approx 43 deg latitude)


The good news is that we are on the verge of very visible improvements in how our games look. Working remotely, chatting over Discord, some of us using kitchen tables for lack of alternatives with the kids home-schooling for months as well, the team is pulling off incredible things. The second stage of changes to our lighting system is a massive project. Intensities of all the light sources in the games are now representative of real-world values, with the appropriate difference of orders of magnitude between the sun and the lightbulb. All internal rendering is fully taking place in HDR, with a series of post-processing steps during the camera exposure stage making sure that the result is crisp and believable. Whether you are under full sunlight, or in a dark tunnel, at sunset, or in heavy rain, the new unified system always makes sure to produce consistent visuals. As part of the rework, we have to touch up pretty much all game assets that we have created over the years, all the skyboxes, vegetation, rocks, buildings, all the vehicles, every texture, and of course, any related light hookup for that lamp on a loading ramp need to be manually adjusted for the new system. It's an incredible amount of changes to the art, and man-years of work of our programmers to change the graphics pipeline, shaders, and tools, using all the tricks in the book so that we do not drastically increase the games' technical requirements.


(both screenshots taken at around 6 PM, at approx 43 deg latitude)


The not so good news is that we will not be able to wrap it all up before the end of the year. We have already committed to a particular trajectory, and now we have to stay the course until we reach the destination. And it's time to go ahead and rip the band-aid off - Iberia DLC for Euro Truck Simulator 2 will not be out this year.

Inevitably, we have to brace ourselves now for the big question - when are we going to be ready to release Update 1.40, when is Iberia coming? As has been our mantra for years, we are going to make sure things are solid before we get a new update out. Our best current estimate is that we should reach a closed beta of 1.40 in January. ....

Good News: 光效會Rework
Bad News: Iberia 本年內不會推出
2020-12-01 01:34:23
tesla semi truck視野好正
吹水台自選台熱 門最 新手機台時事台政事台World體育台娛樂台動漫台Apps台遊戲台影視台講故台健康台感情台家庭台潮流台美容台上班台財經台房屋台飲食台旅遊台學術台校園台汽車台音樂台創意台硬件台電器台攝影台玩具台寵物台軟件台活動台電訊台直播台站務台黑 洞